Post by KeithL on May 25, 2018 18:34:55 GMT -5
Your first presumption is actually incorrect....
The number of objects which can be handled simultaneously is limited by the Atmos standard and by the ability of your processor to keep track of them.
Each speaker is being fed a single audio channel containing whatever the Atmos decoder has placed in it.
You may as well ask, in a stereo mix, how many voices or other objects you can mix into one channel, or pan back and forth at the same time.
(The limitation is more a matter of how many the human audience can keep track of and benefit from that a technical limitation.)
Think of Atmos objects like images projected on a wall.... they are fere to overlap or pass through each other....
The only real limit is how many projectors you have and when a complex image becomes a jumbled mess in the eyes of your observers.
The number of objects which can be handled simultaneously is limited by the Atmos standard and by the ability of your processor to keep track of them.
Each speaker is being fed a single audio channel containing whatever the Atmos decoder has placed in it.
You may as well ask, in a stereo mix, how many voices or other objects you can mix into one channel, or pan back and forth at the same time.
(The limitation is more a matter of how many the human audience can keep track of and benefit from that a technical limitation.)
Think of Atmos objects like images projected on a wall.... they are fere to overlap or pass through each other....
The only real limit is how many projectors you have and when a complex image becomes a jumbled mess in the eyes of your observers.
I thought it was discussed that speaker limits will also limit the amount of objects able to be panned between speakers because speakers can only effectively pan so many before losing there effect so objects need to be spaced out between more speakers for more objects... yeah the 7.1.4 label thing does have me stumped as trinnov users said they lost wide support... So how the cinema compares to the ht version is very interesting to me. Like if it is really 7.1.4 is it still object based between all lower speakers like normal Atmos beds or are all individually pinned object speakers? And did they use a similar format for even your 40 speaker theater?... But that being said it really does sound like Atmos for home theater’s standards as Keith put it is here to stay. I’m not ready to jump on the assumption that we will see new 7.1.4 limits automatically placed on all media. I could see this as Atmos’s attempt to not lose business to DTS:X. For those movies that aren’t deemed necessary for the Atmos dedicated masterpiece which costs more and is more complicated to author. Like say if the target audience is more for kids in order to be more competitive with DTS:X they release a format that allows for 3d audio but much easier to author when in reality the studio or director wouldn’t care to go past that. I understand there is streaming formats talk too. I’d just like myself and everyone to speculate less until we actually see all the movies that should be a masterpiece Atmos come to us degraded. We probably just need to assume that if a movie comes to us in 7.1.4 Atmos then it could of just as easily been in DTS:X or 7 channel just because whoever made it that way didn’t see the point in dedicating time to making it sound as good. Marvel and Disney will sell tickets and media no matter the audio format. A movie trying to recreate reality as much as possible as it’s selling point whether it’s a war flick or not will probably be done to utilize the whole speaker layout and Atmos ability.